0.2 Update


I've been doing a lot of coding, and added a lot of new features in this update, which is the main focus of this update.

Most of it is still in the works and subject to change, but the main bulk of the features I have planned for is done.


New Features:

Player stats such as HP, Mana, Energy, Level, and Experience Points

Shop features for buying and selling items

Currency system

Map features

Set up for journal and quest notes

New Characters


I will be looking for feedback on this update and the new features, so please let me know what you think I should add or change. I'm still not sure about the balancing of the stats and currency stuff, so let me know if things should be changes there as well. Also, I'm not sure how well it will work on Android, so please let me know if there are any problems there.

Files

AGATEA-0.2-pc.zip 98 MB
Apr 29, 2024
AGATEA-0.2-mac.zip 63 MB
Apr 29, 2024
AGATEA-0.2-android.apk 79 MB
Apr 29, 2024

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Comments

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I can't seem to trigger growth sequences

It seems to work well on mobile currently

(+1)

The enchant potions interface currently requires a lot of clicks, it seems like you could add a button to add the runes and mixture required for any potions you've made before, and also allow moving the runes from one circle to another without having to remove it and drag it back over.

You will work on the map? 

(+1)

I actually like this direction the game is going, it’s something to break the monotony of match 3 and linear autoscroller games.

Thank you.